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Title |
Brief
Description |
Related
Links |
 |
Authentic Science |
Access to a presentation
system, the Internet, and various scientific tools allow this
seventh grade clasroom to access, experience, and do science
in ways that are not possible without the technology. |
Podcast
version of this clip (mp4)
Click link to play clip
Right click and "save as" to download clip
|
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Choices |
A fifth grade teacher
discusses how access to technology provides students with choices
for learning, such as desktops, handheld computers, and digital
cameras. |
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Collaboration
|
Peek into a fifth
grade classroom to see how students choose what tools to use
for learning, and how technology supports collaboration. |
|
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Claymation
|
Third graders in
the AT&T Classroom at Kent State University use digital
tools such as handhelds, digital cameras, and animation software,
to create short claymations movies that show what they've learned
about force and motion. |
AT&T
Classroom website |
 |
Hands-On Science |
Elementary students
visiting the AT&T Classroom at Kent State University learn
about sound using a variety of digital technologies. |
AT&T
Classroom website |
 |
Water Quality |
Students in Ohio
are part of a statewide project that monitors the water quality
in local streams. Students collect data using digital probes
and handheld computers, and share their findings with other
schools using video conferencing. |
DVC
Water Quality Project website |
 |
Cell Phones |
Two teenagers from
a high school in Stow, OH interview the mayor. Using cell phones,
they record the interview on video and email the clips to an
elementary classroom working on a project about local land use. |
|
 |
Frequency 1550 |
A city game using
mobile phones, GPS technology, and an ultra high-speed broadband
mobile phone network in Amsterdam, the Netherlands. The game
teaches teenagers about local history by sending them on a trip
through the city, completing tasks along the way. |
Frequency
1550 website
Frequency
1550 website for 2007
|
 |
CUYT |
The Center for Urban
Youth and Technology (Albany, NY) provides disadvantaged youth
with access to digital tools. Examples shown in this video include
robotics, TV, music, and urban theater. |
CUYT
website |
 |
Taiwan's NMH |
This clip provides
an overview of how a variety of technologies can enhance a visit
to Taiwan's National Museum of History, followed by a brief
glimpse at the museum's use of technology to catalog and maintain
its collections. |
The
National Museum of History; Taipei City, Taiwan |
 |
Taiwan's NMS |
Father and daughter
visit Taiwan's National Museum of Natural Science, using wireless
handheld computers for supplementary information and as a tour
guide. |
The
Institute for Information Industry & the National Museum
of Natural Science; Taichung, Taiwan |
 |
Games |
Two teenagers discuss
what motivates them to play games, and how gaming may affect
their learning inside and outside of school. |
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