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What Do We Know About Ubiquitous Computing?
Representations
| We use the term "representations"
to refer to the many ways human beings externally describe and
explore what they know. Ubiquitous access to digital technologies
expands our representational repertoires. |
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| In The Educators Manifesto (http://www.ilt.columbia.edu/publications/manifesto/contents.html),
Robbie McClintock identifies three areas in which technological
innovations have already changed what is pedagogically possible.
The first of these involves the Internet and broadband communications
networks. he maintains that new communications technologies
have the potential to change schools and classrooms from isolated
places with relatively scarce access to information to ones
with rich connections to the world and all its ideas. The second
area in which digital innovations are changing what is educationally
possible involves multimedia and multiple representations
of knowledge. Multimedia, McClintock arguess, "make
it increasingly evident that the work of thinking can take place
through many forms - verbal, visual, auditory, kinetic, and
blends of all and each." (13). Thirdly, McClintock points
to digital tools designed to "augment human intelligence"
(Englebart, http://sloan.stanford.edu/mousesite/1968Demo.html);
tools ranging, for example, from digital calculators, word processors,
databases and spreadsheets to very complex modeling, statistical,
and graphical software. |
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| Taken together, these digital
affordances make it possible for teachers and students to access,
explore, create, and share ideas in a much greater variety of
formats and far more integrated ways than ever before possible.
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| Across implementations, for example,
researchers have found much greater use of Internet resources: |
| Hill, Reeves, Grant,
Wang & Han, 2002 |
http://lpsl.coe.uga.edu/Projects/aalaptop/pdf/aa3rd/Year3ReportFinalVersion.pdf |
| Honey & Henriquez, 2000 |
http://www.aypf.org/publications/compendium/comp01.pdf |
| Zucker & McGhee, 2005 |
http://ubiqcomputing.org/Apple_1-to-1_Research.pdf |
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| They have found significantly
more presentations communicating findings: |
| Hill, Reeves, Grant,
Wang & Han, 2002 |
http://lpsl.coe.uga.edu/Projects/aalaptop/pdf/aa3rd/Year3ReportFinalVersion.pdf |
| Honey & Henriquez, 2000 |
http://www.aypf.org/publications/compendium/comp01.pdf |
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| And they have found a much
greater variety of representations being used to explore,
create and communicate knowledge, including the use of a much
wider variety of visual representations, spreadsheets and databases,
simulations, and exploratory environment: |
| Apple Computer, 1995 |
http://images.apple.com/education/k12/leadership/acot/pdf/10yr.pdf |
| Bartels & Bartels, 2002 |
http://www.learningwithlaptops.org/files/3rd%20Year%20Laptop%20Prog.pdf |
| Danesh, Inkpen, Lau, Shu &
Booth, 2001 |
http://delivery.acm.org/10.1145/370000/365303/p388-danesh.pdf?key1=365303&key2=4576722411&coll=GUIDE&dl=ACM&CFID=71251875&CFTOKEN=33001180
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| Hill, Reeves, Grant,
Wang & Han, 2002 |
http://lpsl.coe.uga.edu/Projects/aalaptop/pdf/aa3rd/Year3ReportFinalVersion.pdf |
| Honey & Henriquez, 2000 |
http://www.aypf.org/publications/compendium/comp01.pdf |
| Roschelle, Penuel & Abrahamson,
2004 |
http://ctl.sri.com/publications/displayPublication.jsp?ID=321 |
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| Findings concerning the effects
of ubiquitous computing on the representations of knowledge
employed in classroom activities in RCET's AT&T
Classroom are similar. We found that teachers and students
with ready access to digital technologies employed a much greater
variety of representations, especially visual representations
to create and communicate knowledge (Swan,
Kratcoski, Lin, Schenker, & van 't Hooft, 2006b) |
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For example, in
our ubiquitous computing classroom, kindergarten students used
digital photography, tessellation software, the Logo robotic
turtle, and a music composition program to study the mathematics
of patterns and demonstrate their understanding of the topic.
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Sixth graders researched their
own family histories using audio recorders, digital cameras,
and handheld computers to collect stories, pictures, genealogies,
and recipes. They used concept mapping software to trace family
trees and design family crests, and a desktop publishing application
to organize and share their unique accounts in professionally
bound books. |
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One fourth grade class used
time-lapse photography to document a carnation's absorption
of colored water. They also used the BugScope
Electron Microscope to virtually view plant samples
they prepared for an experiment on the effects of water quality
on the plant cells that absorbed it. |
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Another class of fourth graders
monitored
water quality by using digital probes to measure the
temperature, turbidity, and Ph levels of local streams. Students
used a spreadsheet application to analyze data and relate their
findings to the kinds and quantities of animals they discovered
in the water. |
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| What is common across these examples
is that they are centered on multiple, memorable representations
created by students to make sense of authentic experiences. |
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| In addition, teacher
and student interviews suggest ways in which such ready access
to multiple representations of knowledge enhance student learning.
In particular, they lend support to McClintock's notions that
by facilitating much greater access to a greater variety of
knowledge, broadening the acceptable forms of knowledge representation,
and providing tools that automate lower level intellectual skills,
digital technologies support wider and more inclusive participation
in intellectual endeavors. Indeed, in an important sense, it
is the easy access to multiple representational forms for accessing,
manipulating, creating and sharing knowledge made possible by
ubiquitous computing that support changing conceptualizations
and uses of knowledge
in ubiquitous computing classrooms. |
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| For an annotated bibliography
of research on ubiquitous computing see: http://www.ubiqcomputing.org/Reference.pdf
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Last updated on 05/12/2006
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