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What Do We Know About Ubiquitous Computing?

Uses

We use the term "uses" to refer to the activities and interactions through and around which knowledge is negotiated and constructed. As pedagogical possibilities change in ubiquitous computing environments, new social organizations evolve around new approaches to teaching and learning. By examining interactions among teachers and students in a ubiquitous computing classroom, we can begin to explore how classroom cultures are changing.
For example, in RCET's AT&T Classroom, comparisons of teacher and student behaviors in our ubiquitous computing classroom with behaviors in their regular classroom settings reveal that teaching and learning is four times more project-based in the ubiquitous computing environment and twice as likely to involve in group work [link to Ubiquitous Classroom paper].
Other researchers have reported similar findings:
Honey & Henriquez, 2000
http://www.aypf.org/publications/compendium/comp01.pdf
We are finding that classroom cultures grow more collaborative, inclusive, and supportive of all learners in ubiquitous computing environments.
Others who report similar findings include:
Apple Computer, 1995 http://images.apple.com/education/k12/leadership/acot/pdf/10yr.pdf
Robertson, Calder, Fung, Jones, O'Shea, & Lambrechts, 1996 http://www.oise.utoronto.ca/field-centres/ross/Ross-Starling%20AERA%2005.pdf
Roschelle & Pea, 2002 http://ctl.sri.com/publications/downloads/WalkWildSide.pdf
Sharples, 2000 http://www.eee.bham.ac.uk/sharplem/papers/handler%20comped.pdf
Vahey & Crawford, 2002 http://www.palmgrants.sri.com/PEP_Final_Report.pdf
   
We are finding that students become "experts" and that teachers join in learning experiences. Such finding replicates those of
Apple Computer, 1995 http://images.apple.com/education/k12/leadership/acot/pdf/10yr.pdf
We are seeing a greater emphasis on inquiry based learning and a blurring of the boundaries that separate classrooms from the world (Swan, Kratcoski, Lin, Schenker, & van 't Hooft., 2006b).
In these changed learning environments, researchers are documenting changes in teaching as well. Across implementations, they are overwhelming finding that teachers are becoming
more student-centered:
Apple Computer, 1995 http://images.apple.com/education/k12/leadership/acot/pdf/10yr.pdf
Honey & Henriquez, 2000 http://www.aypf.org/publications/compendium/comp01.pdf
more constructivist:  
Apple Computer, 1995 http://images.apple.com/education/k12/leadership/acot/pdf/10yr.pdf
Rockman, 2003 http://rockman.com/articles/LearningFromLaptops.pdf
and more flexible:  
Zucker & McGhee, 2005 http://ubiqcomputing.org/Apple_1-to-1_Research.pdf
 
 
Perhaps as a result, they find that learning is becoming
more efficient:
Apple Computer, 1995 http://images.apple.com/education/k12/leadership/acot/pdf/10yr.pdf
Hill, Reeves, Grant, Wang & Han, 2002 http://lpsl.coe.uga.edu/Projects/aalaptop/pdf/aa3rd/Year3ReportFinalVersion.pdf
Our research supports such conclusions (Swan et al., 2006).
In short, ubiquitous computing seems to move classroom cultures away from an instructional model of teaching and learning and closer to a "learning community" model. More importantly, perhaps, researchers, ourselves included (Swan, Kratcoski, Lin, Schenker, & van 't Hooft, 2006b), are finding that the learning communities ubiquitous computing affords "level the playing field" for special needs and lower ability students, leading to the inclusion and support of all students:
Hill, Reeves, Grant, Wang & Han, 2002 http://lpsl.coe.uga.edu/Projects/aalaptop/pdf/aa3rd/Year3ReportFinalVersion.pdf
Honey & Henriquez, 2000 http://www.aypf.org/publications/compendium/comp01.pdf
Stevenson, 1998 http://www.beaufort.k12.sc.us/district/ltopeval.html

 

For an annotated bibliography of research on ubiquitous computing see: http://www.ubiqcomputing.org/Reference.pdf

 

Last updated on 05/12/2006